Abstract
A signal processing apparatus includes one or more memories storing instructions, and one or more processors executing the instructions to acquire a sound characteristic generated by vibration depending on a real-world object with which a virtual object is in contact, in a virtual-reality display in which an image of the virtual object is superimposed and displayed on a real-world image, apply the acquired sound characteristic generated by vibration to a sound source signal of the virtual object, and reproduce a sound depending on the sound signal to which the sound characteristic generated by vibration is applied.
Full Text
What is claimed is:
A signal processing apparatus includes one or more memories storing instructions, and one or more processors executing the instructions to acquire a sound characteristic generated by vibration depending on a real-world object with which a virtual object is in contact, in a virtual-reality display in which an image of the virtual object is superimposed and displayed on a real-world image, apply the acquired sound characteristic generated by vibration to a sound source signal of the virtual object, and reproduce a sound depending on the sound signal to which the sound characteristic generated by vibration is applied.
Timeline
Filed
03/13/2026Published
07/16/2026Granted
Not AvailableIPC Codes(4)
G06T 19/00:Manipulating three-dimensional [3D] models or images for computer graphics
G06F 3/01:Input arrangements or combined input and output arrangements for interaction between user and computer (takes precedence G06F 3/16)
G06F 3/16:Sound input; Sound output (speech processing G10L)