/State Based Action Buttons
Abstract

Described herein are techniques for implementing a virtualized physical controller. The techniques may comprise receiving, from a user via a touchscreen display, a first touch input corresponding to at least one input mechanism of a set of input mechanisms, determining a first state that is currently active, generating, based on the first state, first activation data that includes an indication of a first action. The techniques may further comprise receiving, from the user via the touchscreen display, a second touch input corresponding to the at least one input mechanism, determining a second state that is currently active, and generating, based on the second state, second activation data that includes an indication of a second action different from the first action.

Full Text

What is claimed is:

Described herein are techniques for implementing a virtualized physical controller. The techniques may comprise receiving, from a user via a touchscreen display, a first touch input corresponding to at least one input mechanism of a set of input mechanisms, determining a first state that is currently active, generating, based on the first state, first activation data that includes an indication of a first action. The techniques may further comprise receiving, from the user via the touchscreen display, a second touch input corresponding to the at least one input mechanism, determining a second state that is currently active, and generating, based on the second state, second activation data that includes an indication of a second action different from the first action.
Timeline
Filed
05/21/2026
Published
09/17/2026
Granted
Not Available
IPC Codes(2)
A63F 13/2145:the surface being also a display device, e.g. touch screens
G06F 3/04886:by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus