/Displaying A Contextualized Widget
Abstract

According to various implementations, a method is performed at an electronic device with one or more processors, a non-transitory memory, a display. The electronic device optionally also includes an image sensor and input device(s). The method includes obtaining a semantic value that is associated with a physical object, based on image data. The image data is associated with a first input modality. In some implementations, the method includes obtaining a widget based on the semantic value, and displaying the widget according to an object-proximity criterion (e.g., display-locked, body-locked, or world-locked) with respect to the physical object. In some implementations, the method includes obtaining user data from the input device(s). The user data is associated with a second input modality that is different from the first input modality. Moreover, the method includes selecting a widget based on the semantic value and the user data, and displaying the widget.

Full Text

What is claimed is:

According to various implementations, a method is performed at an electronic device with one or more processors, a non-transitory memory, a display. The electronic device optionally also includes an image sensor and input device(s). The method includes obtaining a semantic value that is associated with a physical object, based on image data. The image data is associated with a first input modality. In some implementations, the method includes obtaining a widget based on the semantic value, and displaying the widget according to an object-proximity criterion (e.g., display-locked, body-locked, or world-locked) with respect to the physical object. In some implementations, the method includes obtaining user data from the input device(s). The user data is associated with a second input modality that is different from the first input modality. Moreover, the method includes selecting a widget based on the semantic value and the user data, and displaying the widget.
Timeline
Filed
06/02/2026
Published
09/24/2026
Granted
Not Available
IPC Codes(5)
G06F 3/04815:Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
G06F 1/16:Constructional details or arrangements
G06F 3/01:Input arrangements or combined input and output arrangements for interaction between user and computer (takes precedence G06F 3/16)