/Context-based Object Viewing Within 3d Environments
Abstract

Various implementations disclosed herein include devices, systems, and methods that present views of media objects using different viewing states determined based on context. In some implementations, a view of a 3D environment is presented. Then, a context associated with viewing one or more media objects within the 3D environment is determined, the media objects associated with data for providing an appearance of depth within the one or more media objects. Based on the context, a viewing state is determined for viewing a media object of the one or more media objects within the 3D environment, the viewing state defining whether the media object will be presented as a planar object or with depth within the media object. In accordance with a determination that the viewing state is a first viewing state, the media object is presented within the 3D environment using its associated data for providing the appearance of depth.

Full Text

What is claimed is:

Various implementations disclosed herein include devices, systems, and methods that present views of media objects using different viewing states determined based on context. In some implementations, a view of a 3D environment is presented. Then, a context associated with viewing one or more media objects within the 3D environment is determined, the media objects associated with data for providing an appearance of depth within the one or more media objects. Based on the context, a viewing state is determined for viewing a media object of the one or more media objects within the 3D environment, the viewing state defining whether the media object will be presented as a planar object or with depth within the media object. In accordance with a determination that the viewing state is a first viewing state, the media object is presented within the 3D environment using its associated data for providing the appearance of depth.
Timeline
Filed
06/12/2026
Published
10/01/2026
Granted
Not Available
IPC Codes(4)
G06T 15/20:Perspective computation
G06F 3/01:Input arrangements or combined input and output arrangements for interaction between user and computer (takes precedence G06F 3/16)
G06T 7/593:from stereo images